Kelley Hecker | Human-Engine | Kelley Hecker
1853
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Human-Engine

 
Category:
Augmented Reality, Code, R&D
About

Human-Engine creates photo-realistic human scan data for games, augmented reality, education and other applications. Human-Engine produces both static 3D scanned meshes and animated 4D scanned meshes and textures. I have created augmented reality applications to display and animate 4D scan mesh and texture data, as well as assisting in the initial alignment and rendering of the mesh and texture objects from raw scan data.